2021 LAGC ONLINE AGENDA

*Speakers and times are subject to change


May 10 - Games Business

The View from the Top: 2021 State of the Industry

With stay at home orders in place during most of 2020, global gaming sales rose nearly 20% to approximately $180 billion in 2020 (source: IDC), and most experts expect growth...
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Chris Hewish
Julie Shumaker

Investing in the Games Ecosystem: How to Navigate Opportunities in this Booming Sector

Investments, M&A and IPOs in the games industry reached a total value of $33.6 billion in 2020, with venture capital and corporate investments accounting for $5.9 billion across 363 deals...
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Luke Alvarez
David Gardner
Moritz Baier-Lentz
Kevin Zhang
Ned Sherman

Diversity and Inclusion in the Games Industry: What Needs to Happen

Gamers in the United States are almost evenly split between men (54%) and women (46%) (source: Entertainment Software Association), however, just 24% of game developers are women and only 2%...
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Angela Roseboro
Susanna Pollock
Nika Nour
May 11 - Hollywood and Creators

Gaming and the Metaverse: The Opportunities for Brands, Musicians and the Entertainment Industry

While Neal Stephenson’s sci-fi classic Snow Crash may have popularized the term “metaverse” in 1992, today some of the brightest minds in the tech and games industries are bringing the...
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Uri Marchand
Sam Englebardt

Keynote Conversation with Jam City

Interview with Chris DeWolfe, CEO and Co-Founder, Jam City
Chris DeWolfe

The Rise of NFTs: Gaming Brings Blockchain Mainstream

Non-fungible tokens (NFTs) shot into the public eye earlier this year, in part, due to the enormous success of NBA Top Shot, a blockchain-based trading card system that has generated...
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Caty Tedman
Phil Ranta
Frédéric Chesnais
David Pakman

Creating Blockbusters: The Role of Games & Interactivity in Developing Entertainment Franchises

Major movie studios, television networks and gaming studios have increasingly embraced the notion of storytelling across mediums with a focus on building long-lasting entertainment franchises that engage audiences through the...
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Andreea Enache
Chris Heatherly
May 12 - Mobile and Esports

Keynote Conversation with Zynga

Featuring Bernard Kim, President, Zynga
Bernard Kim

The Growth of Mobile Games: What’s Next in Creativity & Innovation?

Mobile gaming saw a huge increase in popularity during 2020’s lockdowns. Nearly every metric is up — in-app purchases, engagement, conversion rates and ad demand – and it’s translating into...
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Asia – The Mecca of Gaming

We will talk with experts from some of the leading Asian gaming companies about the growth of gaming in Asia, the success of Asian companies in the West, and the...
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Maxim de Wit
Simon Sim
Mike Vorhaus
Ben Feder

The Intersection of Esports + Gaming Culture + Lifestyle Content

The panel will discuss esports teams, games-focused brands, competitive gamers, streamers and influencers and the rapidly growing market for esports and gaming culture and lifestyle content. What content strategies are...
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