Building the Metaverse One ________ At A Time
While Neal Stephenson’s sci-fi classic Snow Crash may have popularized the term “metaverse” in 1992, today some of the brightest minds in the tech and games industries are bringing the concept to life in new ways as they focus on developing massive virtual worlds and experiences where users can have identities, interact, work, learn, create, shop, watch concerts, hang out and do many other real-life activities. Come see what our veteran UGC panelists, who are knee deep in building the metaverse think of the opportunities, obstacles and hype surrounding this emerging topic.
Sam Englebardt, Managing Partner, Galaxy Interactive
Uri Marchand, CEO and Co-Founder, Overwolf
Bjorn Book-Larsson, VP of Product + Avatars, Roblox
Saxs Persson, Co-Chief Creative Officer for Mojang Studios, Minecraft
Moderator: Andy Swanson, Head of Publisher/Developer Relations, mod.io