Business & Finance Track: The New Studio Model – Lean Teams, AI Pipelines & Global Talent
• Smaller core teams leveraging AI tools • Outsourcing vs. in-house production • Managing distributed global workforces • Talent retention in an AI-assisted world •... Read More
Legal, Policy & Regulation Track: Licensing in the Age of AI: Legal Frameworks for Modern Game Development
As licensed IP continues to drive game development strategy, legal complexity is increasing. This session will examine how licensing agreements are being structured in 2026... Read More
Business & Finance Track: AI as a Business Multiplier for Games & Creators – Where is it Actually Driving Revenue?
• AI-assisted development and cost efficiency • AI-powered live ops and personalization • Predictive player and customer analytics • Risks of over-automation • Competitive advantage... Read More
Opening Panel: The Capital Markets Reset – Who is Funding Games in 2026?
• The state of venture capital in games and interactive • New financing structures (revenue-based financing, slate funds, UA funds) • What makes a studio... Read More
Networking Break
Sponsored by Greenberg Glusker LLP
General Session: Keynote Conversation with Ben Feder, TIRTA Ventures
Join us for a keynote conversation with Ben Feder, Managing Partner of TIRTA Ventures. Ben will be interviewed by Jennifer Reingold, President of Reingold Advisros.... Read More
General Session: View from the Top: M&A and Consolidation: Navigating the Shifting Landscape of the Game Industry
As the game industry continues to grow and evolve, mergers and acquisitions (M&A) have become key drivers of transformation, innovation, and competition. This panel brings... Read More
Networking Break
Sponsored by Greenberg Glusker LLP