Diversity and Inclusion in the Games Industry: What Needs to Happen
Gamers in the United States are almost evenly split between men (54%) and women (46%) (source: Entertainment Software Association), however, just 24% of game developers... Read More
The Growth of Mobile Games: What’s Next in Creativity & Innovation?
Mobile gaming saw a huge increase in popularity during 2020’s lockdowns. Nearly every metric is up — in-app purchases, engagement, conversion rates and ad demand... Read More
The Intersection of Esports + Gaming Culture + Lifestyle Content
The panel will discuss esports teams, games-focused brands, competitive gamers, streamers and influencers and the rapidly growing market for esports and gaming culture and lifestyle... Read More
Keynote Conversation with Zynga
Featuring Bernard Kim, President of Publishing, Zynga, moderated by Mike Vorhaus, CEO, Vorhaus Advisors
The Rise of NFTs: Gaming Brings Blockchain Mainstream
Non-fungible tokens (NFTs) shot into the public eye earlier this year, in part, due to the enormous success of NBA Top Shot, a blockchain-based trading... Read More
Keynote Conversation with Jam City
Keynote Conversation with Chris DeWolfe, CEO and Co-Founder, Jam City, interviewed by Andrew Wallenstein, President and Chief Media Analyst of Variety Intelligence Platform
Creating Blockbusters: The Role of Games & Interactivity in Developing Entertainment Franchises
Major movie studios, television networks and gaming studios have increasingly embraced the notion of storytelling across mediums with a focus on building long-lasting entertainment franchises... Read More
Building the Metaverse One ________ At A Time
While Neal Stephenson’s sci-fi classic Snow Crash may have popularized the term “metaverse” in 1992, today some of the brightest minds in the tech and... Read More
Investing in the Games Ecosystem: How to Navigate Opportunities in this Booming Sector
Investments, M&A and IPOs in the games industry reached a total value of $33.6 billion in 2020, with venture capital and corporate investments accounting for... Read More
The View from the Top: 2021 State of the Industry
With stay at home orders in place during most of 2020, global gaming sales rose nearly 20% to approximately $180 billion in 2020 (source: IDC),... Read More