Business & Finance Track: The New Studio Model – Lean Teams, AI Pipelines & Global Talent
• Smaller core teams leveraging AI tools • Outsourcing vs. in-house production • Managing distributed global workforces • Talent retention in an AI-assisted world •... Read More
Legal, Policy & Regulation Track: Licensing in the Age of AI: Legal Frameworks for Modern Game Development
As licensed IP continues to drive game development strategy, legal complexity is increasing. This session will examine how licensing agreements are being structured in 2026... Read More
Business & Finance Track: AI as a Business Multiplier for Games & Creators – Where is it Actually Driving Revenue?
• AI-assisted development and cost efficiency • AI-powered live ops and personalization • Predictive player and customer analytics • Risks of over-automation • Competitive advantage... Read More
Opening Panel: The Capital Markets Reset – Who is Funding Games & Interactive in 2026?
• The state of venture capital in games and interactive • New financing structures (revenue-based financing, slate funds, UA funds) • What makes a studio... Read More