This panel will discuss the video ecosystem for games and game-related content. What are the opportunities to connect with the gamer generation through video content?
Panelists Luis Medina, VP, Programming, Maker Studios
Matthew Patrick, Creator, The Game Theorists (4.1M YouTube Subs)/New Media Strategist, Theorist Inc.
Phil Ranta, COO, Collective Digital Studio
Matt Raub, Creative Director, Smosh Games & Exceutive Producer, Warp Zone, DEFY Media
Stan Kwon, VP of Strategy and Operations, CBS Interactive
Moderator: Jean Mathews, Founder, iMAGINATE
Key players in the VR/AR space defend their business model in a presidential debate-style format hosted by one very lively and high-profile VR/AR skeptic. This is the question on everyone’s minds. Does the growing momentum around virtual reality mean that VR is here to stay? Will AR upset VR and become the preferred gaming platform of the future? Will a hybrid approach to VR and AR ultimately win the day?
Nathan Burba, Co-Founder & CEO, Survios
Peter Levin, President of Interactive Ventures & Games, Lionsgate
Pete Mauro, Producer, Global Innovation and App Development, Microsoft
Dan Murray, President, Skybound Interactive
Jinsoo An, Experience Designer, Deutsch LA
Moderator: Paresh Dave, Technology Reporter, LA Times
This panel will discuss the future of free-to-play business models for games.
Alejandro Manchado, U.S. Games Partnerships Lead, Google
Bjorn Book-Larsson, CEO, Reloaded Games
Christina Lee, Associate Director, Nexon America
John Hwang, VP of Product, ZQGame
Susan Cummings, Executive Producer & Founder, Tiny Rebel Games
Moderator: John Welch, President & CEO, Making Fun
Perhaps best known in Hollywood as the “Leader of the Rebellion” at Red Digital Cinema, Ted Schilowitz has been on the forefront of the digital revolution for years. The veteran cinema strategist and movie technology evangelist now wears two hats as resident “Futurist” at 20th Century Fox and “CinemaVangelist” at Barco. A believer in the power of virtual reality to create new and engaging entertainment experiences, Schilowitz believes this is just the beginning of the VR revolution. Please join us for this exclusive on-stage interview with Schilowitz.
Keynoter: Ted Schilowitz, VR Creator & Futurist, 20th Century Fox/CinemaVangelist, Barco
Interviewed by: David S. Cohen, Senior Editor, Features, Variety
Named by Time Magazine as one of the 100 most influential people in the world, Rob Pardo is one of the world’s most accomplished game designers and strategists. From 1997 to 2014, he held positions at Blizzard Entertainment as the Chief Creative Officer, Executive Vice President of Game Design, and the lead designer of World of Warcraft. Please join us for this exclusive on-stage interview with Pardo.
Keynoter: Rob Pardo, Game Designer, Former CCO of Blizzard Entertainment & Lead Designer of WoW Interviewed by: Peter Levin, President of Interactive Ventures & Games, Lionsgate
Industry leaders discuss the current state of the game industry as the business continues its transition towards a digital future. What does it take to make a successful game these days across platforms? What emerging gaming platforms will be the most important in the years to come? How do you make money in this more and more complicated gaming universe with new digital platforms competing for the time and pocketbooks of consumers?
Jonathan Anastas, VP, Global Brand Marketing, Head of Digital & Social Media, Activision
Michael Pachter, Managing Director, Equity Research, Wedbush Securities
Shanti Bergel, SVP of Business & Corporate Development, GREE
Koh Kim, Business Development, Google Play Games, Google
Moderator: Eric Goldberg, Managing Director, Crossover Technologies