Lina Chen

Lina Chen

Lina Chen is the Co-founder & CEO of Nix Hydra, which makes magical, colorful and friendly games popular with young women.  The company has more than $5.6M in VC funding and made the hit mobile pet game Egg Baby, which has 14M downloads. Previously, Lina negotiated international mobile deals for Grooveshark, a streaming music startup, and worked at the William Morris Agency, one of the largest entertainment agencies in the world.  Lina graduated from Yale and was definitely not in House Slytherin.  She grew up in South Africa, where she once rode an ostrich. Her favorite games include Neopets, Scorched Earth, Burrito Bison, Snapimals and Carrot Fantasy.

Shanti Bergel

Mr. Shanti Bergel serves as Senior Vice President of Business & Corporate Development at GREE where he leads investments, acquisitions, and strategic partnerships. Leveraging over 20 years of industry experience, he is recognized as an expert on freemium monetization and digital distribution. Prior to joining GREE, Mr. Bergel oversaw publishing, international, and corporate development at social game developer Playfish. Before Playfish, he served as Vice President of Business Development at Three Rings, an early pioneer in the free-to-play space. At Electronic Arts, Mr. Bergel drove game development for two of the industry’s largest franchises – FIFA and The Sims – across a variety of platforms including console, PC, mobile, and online. He is an active angel investor and reformed ultimate frisbee player.

Mike Vorhaus

Mike Vorhaus founded Vorhaus Advisors in November 2018. Previously, Mike worked at Magid for 25 years. His final role was President, Magid Advisors.

Mike founded the Magid Internet practice in 1995 and began the Magid Gaming Practice in 2001. The Magid Internet and Gaming practices worked with many of the top digital and gaming companies in the U.S. and abroad.

Mike provides consulting services focused on strategy, investment opportunities, product development, and marketing to a number of leading digital and gaming companies. He has also provided advice to venture capital and private equity firms in regard to investments in the media and tech spaces.

Mike has also been very involved with many start-ups in the digital media and technology industries. Mike focuses on strategic and tactical consulting, including the launch of new services and programming, as well as development and implementation of online and offline programs. Mike has provided many companies with assistance on their early-stage fundraising, as well as business development introductions and advice.

Mike is a member of the Board of Directors of Perion (Nasdaq: PERI) and Chairs the Nominations Committee, as well as serving on the Compensation and Audit committees. Perion is based in Israel and trades on the US Nasdaq, as well as the Tel Aviv Stock Exchange.

Mike has appeared regularly on MSNBC, CNBC, CNBC Asia, NPR, and Fox Business. Mike has regularly been quoted in various newspapers and Websites, such as The New York Times, The Wall Street Journal, USA Today, Reuters, MarketWatch, TheStreet, and others. Mike previously wrote a monthly column for Ad Age.

Mike holds a B.S. in psychology and sociology, cum laude, from Wesleyan University and has worked as a fundraiser and transfer of technology officer at the California Institute of Technology and the University of California. Mike also worked for the U.S. House of Representatives, The U.S. Senate, and as a part-time Advance Man in the Carter and Clinton White Houses. Mike has also consulted on a number of film projects such as You’ve Got Mail and The Matrix. Mike also appeared in Eddie Murphy’s movie, Imagine That, and is an active SAG member.

Koh Kim

Koh is currently the Co-Head of Business at Mobcrush. Previously, she was part of the Google Play Games Business Development team where she leads international market strategy and industry influencer outreach. As one of the key early members of the team since the platform’s rebranding in 2012, she helped expanded Google Play’s reach and relationships with video game and tech companies from all over the world, cultivated local developer communities, and improved the platform’s perception dramatically. In 2013, she started the Play business development team in Korea and helped expand Play’s business in Asia. Before Play, she helped launched and grow multiple Google products in business development and marketing roles and previously consulted leading consumer packaged goods, retail and media companies.

Teemu Huuhtanen

Teemu Huuhtanen is the CEO of Next Games, the Finnish mobile game developer and publisher behind the critically acclaimed The Walking Dead: No Man’s Land. Teemu is an experienced games industry leader with close to 20 years of experience in leading teams and companies. Teemu is a firm believer in open work culture and independent development teams and is determined to lead Next Games to become the #1 company that redefines how franchise entertainment transforms into highly engaging service-based games. In 2017, Teemu led Next Games through a successful initial public offering, the first games company IPO in Finland.  Prior to Next Games he worked at Rovio, the creators of Angry Birds and Sulake, the makers of Habbo Hotel. Teemu is also a Board member at MAG Interactive, a highly successful Swedish casual mobile game developer, and Rabbit Films, an established TV production company.

Jens Hilgers

Jens Hilgers is a serial entrepreneur based in Berlin, Germany considered a godfather of the eSports industry. Having organized the first online tournaments and public lan­parties starting 1997 he went out to build business on his vision of competitive multiplayer gaming becoming legitimate sports: eSports.

In 2000 Jens founded Turtle Entertainment/ESL, fully determined on building the worlds’ largest online league operator, which he ran as the CEO for the first 10 years and since 2010 headed the Supervisory Board as Chairman. ESL was acquired by Scandinavian MTG Group in 2015.

Jens is an active advisor and investor in eSports and known as one the most experienced and connected executives in the industry. Early 2015 he co­founded DOJO Madness, a company building tools helping esports players to master their game, which he is leading as CEO.