As President of Interactive Ventures & Games, reporting to Lionsgate Chief Executive Officer Jon Feltheimer, Peter Levin’s responsibilities include expanding Lionsgate’s content into video games and other interactive ventures, incubation of new properties, investment in existing games and digital media vehicles, extending Lionsgate’s portfolio of brands and franchises into the gaming and virtual reality space, and helping manage the Company’s OTT ventures.
Mr. Levin has shepherded the Company’s investments in Telltale Games, Next Games, Mobcrush and 5th Journey and engineered strategic partnerships with Oculus, WEVR, Starbreeze Studios, Kabam, HTC, Valve, Side-Kick VR, Kiwi and IGT. Mr. Levin also spearheaded the Company’s acquisition of iconic video game properties Borderlands and Candy Crush for film and television.
Mr. Levin previously served as CEO and Co-Founder of Nerdist Industries. Prior to that, he was an executive advisor to Japanese Yoshimoto Kogyo, MAG Interactive, comiXology and Rovio Entertainment. Mr. Levin has also been associated with some of the most valuable game franchises in the world, including Angry Birds.
Start-up founder, social media pioneer, music manager, and master negotiator, Josh Brooks has a proven track record in the media and tech space. Brooks currently oversees all marketing and brand strategy for Jam City. Prior to Jam City, he raised $1.6M in venture capital to launch On The Run Tech and partnered with Selena Gomez to launch the popular app, Postcard on the Run.
Earlier in his career, Brooks created the first integrated marketing team at MySpace, responsible for $22M in branded advertising revenue in his first year. He also produced the first and largest live streaming event for MySpace, in cooperation with the U.S. Dept. of Defense, which resulted in 3.5M live streams from Camp Behring, Kuwait (a.k.a. Operation MySpace). From 2001-2005, he managed the critically acclaimed and Grammy nominated band, Queens of the Stone Age. Prior to managing the band, he was a founding member of Fanscape.com, which was acquired by Omnicom in 2010.
Brooks was a Socal Tech Top 50 Winner in 2013 and received the Silicon Beach Wavemaker Award in 2011. He received a BFA in Media Arts from University of Arizona, and currently resides in Los Angeles with his family.
Tracy Fullerton is an award-winning experimental game designer, professor, and director of the cross-disciplinary USC Games program, a collaboration between the USC School of Cinematic Arts and the Viterbi School of Engineering. She holds the Electronic Arts Endowed Chair in Interactive Entertainment and her many game credits include Cloud, flOw, Darfur is Dying, and The Night Journey (a collaboration with media artist Bill Viola) and, most recently, Walden, a game, supported by the NEH and the NEA. She has been honored with career awards from IndieCade, Games for Change and the Game Developers Choice Awards, among many others.
Lawrence Koh is the General Manager of Nexon M, the western mobile division of Nexon. Lawrence is responsible for overseeing the business unit that manages the partnerships with numerous mobile game studios around the world and provides live operations and marketing services for mobile games in the western markets. Before joining Nexon, he was a Studio Vice President at Kabam where he led product development in the San Francisco studio. Prior to that he was the product lead at Raptr and led the North American Strategic Planning team for the Global Publishing organization at Electronic Arts. Earlier in his career, Lawrence worked as a management consultant at Deloitte Consulting and a software engineer at E*TRADE Financial.
While just in his teens, Albert Lai sold his first Internet company, the MyDesktop Network, to JupiterMedia (JUPM) for seven-figures. He was most recently the co-founder and CEO/President Kontagent, a Facebook funded analytics platform that tracked one out of every four dollars spent on Facebook connected games. Prior to Kontagent, he was the founder/CEO of BubbleShare, a photo-sharing company sold to Kaboose/Disney in 2007. A highly successful serial entrepreneur, Albert Lai is now co-founder and CEO of Big Viking Games, a disruptive social and mobile HTML5 games company. His sixth company to date, Big Viking Games is just over three years old with over 65 employees with offices in London, Ontario and Toronto, Ontario. The company’s games have reached tens of millions of players around the world and was recently awarded and profiled a Top 100 Employer in Canada and a Top 50 Employer for Young People in the Globe and Mail.
Accomplished media and technology Executive, Entrepreneur and Investor based in Los Angeles.
I recently started my newest adventure: MobLabs is focusing on developing and launching the most engaging mobile entertainment products. We are building an incredible team. Contact me if you want to learn more.
Most recently I was Chief Business Officer at Scopely, one of the fastest growing mobile entertainment companies in the world. Previously General Manager at Zynga and Playdom (acquired by Disney), Co-Founder at Vostu and EMEPE3.
Advisor to over 10 startups and venture capital firms, with a focus on consumer entertainment products. Specialties include ideating and executing overall strategy, fundraising, business development, international expansion, licensing and M&A.
Passionate about film & television. Produced a number of independent films that have won awards at the largest film festivals in the world, including Cannes, Toronto, South by Southwest and Berlin.
Christine Lee is the VP of Business at Immersv. Immersv is an early stage company that’s building a platform for mobile virtual reality to serve content developers. Most recently she was the General Manager at Chartboost- managing sales, business development, partnerships and account management. Previously she managed entertainment and games at AdMob and continued to work with both console and mobile game developers once the company was acquired by Google.
Clinton Foy is a General Partner and Managing Director at CrossCut Ventures, a leading early stage venture capital firm based in Los Angeles. Clinton has deep experience building, leading, advising, operating, and investing in top international video game and technology companies including Square Enix and Super Evil MegaCorp.
Prior to CrossCut Ventures, Mr. Foy was the COO, General Counsel, and head of the mobile and online groups at Square Enix, a $3 billion video game and digital media publisher. As COO and head of all corporate development for Square Enix, Mr. Foy was instrumental in the EIDOS acquisition, a $120 million acquisition of five international studios and the Tomb Raider, Thief, Deus Ex, and Hitman franchises. In seven years at Square Enix, Mr. Foy oversaw more than 100 product launches across a dozen platforms and grew annual revenues to more than $300 million. Mr. Foy has earned numerous game credits on such award winning games as Batman Arkham Asylum, Final Fantasy XI, XII, XIII, Dead Island, Supreme Commander, and Lara Croft Tomb Raider.
Prior to Square Enix, Mr. Foy practiced law with the Heller Ehrman Venture Law Group in Seattle, San Francisco, and Silicon Valley, representing top technology clients including Microsoft, Sony, Fujitsu, and Yahoo. He is licensed to practice law in the State of Washington and the United States Supreme Court. Mr. Foy also has extensive international experience working with technology companies and institutions in Japan and Asia.
Mr. Foy earned a BA from the University of Notre Dame, JD from the University of Washington School of Law, and MA from Stanford University Graduate School.
Mr. Petrovic is a games, technology and digital media veteran, with over 20 years of global experience in the sector. He currently serves as SVP and Head of Corporate Strategy, M&A and Business Development for Zynga, a leading developer of the world’s most popular social games that are played by millions of customers worldwide. Chris is responsible for driving the company’s growth through strategic M&A, partnerships and market expansion efforts, including the acquisitions of Small Giant Games, Gram Games, Peak Games board and card studio, Harpan and Puzzle Social, as well as licensing partnerships with Disney (Star Wars), Warner Brothers (Harry Potter), Univeral (Fast & Furious), HBO (Game of Thrones) and World Poker Tour.