Legal, Policy & Regulation Track: Labor, Guilds & AI in Creative Production
• Emerging U.S., EU and Asia AI regulations • Risk management strategies • Transparency and disclosure obligations • AI bias, fairness and accountability • Internal... Read More
Legal, Policy & Regulation Track: AI Governance & Compliance Frameworks
• Emerging U.S., EU and Asia AI regulations • Risk management strategies • Transparency and disclosure obligations • AI bias, fairness and accountability • Internal... Read More
Legal, Policy & Regulation Track: Licensing in the Age of AI: Legal Frameworks for Modern Game Development
As licensed IP continues to drive game development strategy, legal complexity is increasing. This session will examine how licensing agreements are being structured in 2026... Read More
Legal, Policy & Regulation Track: AI & Intellectual Property – Who Owns AI-Generated Game Content?
• Copyrightability of AI outputs • Training data exposure risks • Licensing datasets • Litigation trends • Protecting proprietary models
Legal, Policy & Regulation Track: Litigation Trends in Interactive Entertainment
• Consumer class actions • AI misrepresentation claims • Securities litigation • Content moderation disputes • International arbitration