Join us as our panel of interactive licensing veterans present a quick state of the market overview, share war stories and answer your questions regarding licensing in entertainment content for video game development and licensing out video game franchises for consumer products.
Moviegoers can now view high quality VR content from a comfortable theater seat. How are AR/VR/Mixed Reality enhancing the movie theater experience? How are stories being told differently with these new tools?
Franchises that have surged beyond the theater to generate billions of dollars in revenue from video games to action figures. Now, with the help of AR and VR, studios have reversed this dynamic by bringing the consumer into the worlds of keystone franchises. From in-store activations to social-driven campaigns, the limits of immersive technologies are still being defined. What roles will AR and VR will play in brand engagement and storytelling moving forward?
This panel of leading game and entertainment executives and investors will discuss the future of AR/VR/MR for the game and entertainment industries. What investments are being made by VCs? What are brands, movie studios and media companies doing in AR/VR/MR? What’s happening with mixed reality location based experiences? What does the future hold?
Artificial Intelligence (AI) is going beyond telling you the weather and turning on your lights – it’s now helping you navigate media and entertainment experiences. What is possible when media and entertainment companies begin to tap the power of voice-activated devices? How are consumers reacting to the new technologies, including Amazon Echo, Google Home and voice-based set-top boxes, consoles and smartphones? What does the future hold for this exciting area of innovation?
This panel will discuss the latest developments at the intersection of blockchain and games and entertainment. What are the blockchain innovations most likely to disrupt the gaming and entertainment industries?
Augmented Reality opens new horizons for exciting strategies in gaming. How is AR shaping mobile gaming going forward? What are consumers excited about?