This panel will discuss free to play and freemium models for games. What works? What doesn’t? What’s the right mix in deploying free to play?
• Jason Kirby, Chief Revenue Officer, LiquidSky
• Bin Jeong, CEO, Pinkfong USA
• John Robinson, VP, Business Development, Nexon
• Sarah Xie, Manager, Mobile Apps Partnership, Google
Moderator: Josh Burns, Game Industry Consultant