Investment & M&A Activity in the Interactive Media and Technologies Market
Vivienne Zhao, Director, Interactive Media & Technologies, Lazard Frères & Co. LLC
Key Takeaways From the Latest Industry Wide Transition and How It Will Alter Business Models Across Multiple Industries
In 2019 (pre-covid), theatrical and home entertainment revenue surpassed $100 billion for the first time. Worldwide box office receipts accounted for $42.5 billion, a new industry high, while digital home and mobile entertainment brought in $58.8 billion globally, up 14% y/y. By comparison, the games industry generated about $150 billion in 2019. But after a surge amid Covid, the industry has hit an air pocket of uncertainty. Yung will discuss the entry of non-endemic firms cross pollinating with video game IP, the significance of user generated content, the impact of consolidation and other trends that are forcing decision makers in interactive entertainment as well as music, film, television and other industries to rethink strategies for the next phase of growth.
Yung Kim, VP, Partnerships, Aldora.io