PANEL: Creativity Rules: Making Successful Games for Mobile Platforms
This panel will discuss how to make a successful game for iOS, Android and emerging mobile platforms. How important is creativity? What are the the metrics that matter when judging product success?
PANELISTS
• Enrico D’Angelo, VP of Free-to-Play Products, Activision Publishing
• Lina Chen, CEO, Nix Hydra
• Margaret Wallace, CEO, Playmatics
• Lisa Anderson, Vice President, Kids and Casual Games, Disney Consumer Products and Interactive Media (DCPI)
Moderator: Cynthia Woll, Creative Consultant, Game Design and Production